On some studio films I’ve done it was a delivery requirement… Prior to handing over I would open each session, select across all tracks from the head 2 pop to the tail and do a AudioSuite Duplicate command, then select unused & clear all… That way they get what they asked for & nothing else – no access to all the other source material, no access to handles – they get solely what was used in the film. But if it wasn’t listed in the contract & deliveries for the film there is no way I would do it… Unless specified they are not buying a license for the constituent parts of the soundtrack, they are commissioning the final soundtrack & deliverables.
I’ve had this come back to bite me in the past. After a series wrapped, the production company asked for our session files “for their archives.” Against my protests, the assets were provided, and several months later… surprise surprise, they are mixing the subsequent spin-off in-house, presumably relying on many of the assets that we had licensed specifically for the project. Never again!
This is an often asked question and I try to make the answer short: Original sounds from sfx-publishers are licensed to YOU or YOUR company only. This means, no one else is allowed to access the files. If you ship a session with raw material, it’s against the enduser license agreement and against the law.
This is a link to an end user license agreement:
Most of the agreements are similar.
Solutions: (I speak for SFX Labels I represent, but I’m pretty sure that almost every SFX-Label has similar determinations)
-Downmixed content fulfills the Enduser License Agreement. If you provide stems, everybody is happy and stems can be used also in 10 years with other systems. And: as soon as you provide session data, it is old. Try to open a 10 year old PT session. Good luck!
-Licensing the content: If you really need to provide raw-material to the producer, the producer can get a license for the sound effects. I could do this with a list of the used tracks and with the labels I represent. But in this case, each label on the list has to get contacted and asked.
Sound effect license in short:
If you buy a sound library, please read the enduser license agreement from the publisher. This is the contract between YOU and the owner of the sounds.
Usually it says: if you pay $$, YOU (and that means: ONLY YOU) are allowed to use the files, as long as you live and without paying any extra $$. All the rights on the tracks always belong to the publisher.
If OTHERS want to use the files, they need a license. This means also, if you have 20 guys working for you as editors, you need multiuser license with 20 license. It’s like software: you cannot think to buy 1 license and the whole company can use it.
This is my first post here, and I know it’s not a pleasant issue. But this are the roules and obligations written in the license agreement. And if YOU are a user of sfx content, it’s important to know your rights and what you’ve accepted.
If you have issues with that, I’m happy to help.